Passionate about finding the perfect solutions to complex problems. I believe good code is like good poetry - succinct, elegant, to the point, and with its own unique beauty.
I have over 10 years of development experience, 5 of which have been leading teams. I’ve been developing Unity3D/VR since 2016 and have made games for Google Cardboard, Samsung Gear VR, Rift, and now Quest 2. Previously, I’d also done quite a lot of web applications and leadership, although my now Unity3D/VR/games is my passion.
Some of my projects include a VR Meditation game, a VR Molecule using the Ball-and-stick model for an educational game, a VR sound puzzle, a retro maze arcade mobile game, and a VR arena game on my most recent work.
Over the years I've had the privilege of writing web, desktop and mobile software used in on-line marketplaces; cryptocurrency trading; virtual reality; procedural content generation; video games; web mapping; bioinformatics; securities trading; and business process automation.
I have been building software products since childhood and building great software engineering teams for most of my professional life. Whilst my passion is for start ups and scale ups, I can also help larger companies encourage innovation within their teams.